Quake 3 force player model

broken image

and it runs better in Rhapsody than in Mac OS 8 too. As it turns out, Quake II was released for Rhapsody before it was released for Mac OS 8.

broken image

On a historical note, I still play Quake II on my Power Macintosh 7500 (with a PowerPC 604e at 210 MHz) running Rhapsody. and the system I've been playing it on since 2000 is just such a system.įor those who are interested, I also play Star Trek Voyager: Elite Force (based on the Quake III engine), Unreal Tournament and Ghost Recon on that system. And yes, I'm sure that Quake III can play on a G3 of that era as that was all that there was when it was released in 1999. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. So, no, I'm not mistaking Quake III with any other game. Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. You'll notice that there is a Quake III icon in the dock, that was the original Omni Group port of Quake III to Mac OS X (John Carmack took Quake III back in house for the final port to Mac OS X).

broken image

I've attached a screen shot of my iMac from November 2000 when it was running Mac OS X Public Beta. Quad-speed CD-ROM drive​Plus, I've been playing Quake III on my iMac in Mac OS X since before Mac OS X v10.0.

broken image

3D accelerated video card with 16 MB of VRAM (it runs fine on my system with only 8 MB by the way)

broken image